Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
28 |
Spend several years jumping from world to world in Emeline Grant's scout ship. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
32 |
Emeline Grant's ship is damaged, and Emeline Grant have to hitch-hike Emeline Grant's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 1 Contacts. Gain 1 Enemies. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
35 |
Emeline Grant inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
36 |
Caught cheating in some fashion, advancing Emeline Grant's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
36 |
Emeline Grant's work is sabotaged by unknown parties. Emeline Grant may salvage what Emeline Grant can and give up. |
6 |
36 |
Gain an Enemy |
6 |
39 |
Promoted to Scholar (Scientist) rank 1. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
41 |
Win a prestigious prize for Emeline Grant's work. |
8 |
43 |
Voluntarily left Scientist |
8 |
43 |
Failed to qualify for Worker (Citizen). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Make an unexpected connection outside Emeline Grant's normal circles. Gain a Contact. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Good fortune |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Make an unexpected connection outside Emeline Grant's normal circles. Gain a Contact. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |