Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Emmer Odonaghue's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Emmer Odonaghue's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emmer Odonaghue fail to help. Gain an Enemy. |
3 |
29 |
Psychologically damaged by Emmer Odonaghue's time in the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Gained a contact. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Surveyor) with previous rank. |
5 |
37 |
Emmer Odonaghue have no idea what happened to Emmer Odonaghue – they found Emmer Odonaghue's ship drifting on the fringes of friendly space. |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
43 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
43 |
Failed to qualify for Law Enforcement (Agent). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attacked by enemies that Emmer Odonaghue easily defeat. |
8 |
46 |
Gain Enemy if Emmer Odonaghue don't already have one. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Contact with Government. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Good fortune |
10 |
55 |
Forced to muster out. |
11 |
55 |
Became a Merchant (Broker). |
11 |
59 |
Injured. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |