Retired Settler Enid Gregory  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 65 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 9 (1)111799
Enchanting, Strict, Nagging
 
Skills
Admin 2
Advocate 1
Animals 0
Athletics 0
Carouse 0
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Melee 0
Recon 1
Science (Social Sciences) 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler23
Agent Intelligence 01
Drifter Wanderer 01
Citizen Corporate 14
Retired 03
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Victor Reid Rival 1 1 2 3 Geonee (M/19)
Georgie Kelley Contact 1 0 6 1 Dynchia, Imperium (F/33)
Georgie Kelley gained influence with the character’s assistance.
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 21 Dropped out of military academy.
2 21 Became a Citizen (Colonist).
2 25 Severely injured. Fully recovered. Owe 2,500 for medical bills.
2 25 Promoted to Citizen (Colonist) rank 1.
3 25 Continued as Citizen (Colonist).
3 28 Enid Gregory learn something Enid Gregory should not have – a corporate secret, a political scandal – which Enid Gregory can profit from illegally.
3 28 Gain a criminal contact.
3 29 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 29 Continued as Citizen (Colonist).
4 32 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5 32 Became a Agent (Intelligence).
5 34 Enid Gregory's work ends up coming home with Enid Gregory, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 34 Became a Drifter (Wanderer).
6 37 Suffer from a life-threatening illness.
7 37 Switched to Citizen (Corporate).
7 39 Enid Gregory befriend a superior in the corporation or the colony.
7 41 Promoted to Citizen (Corporate) rank 1.
8 41 Aging Crisis. Owe 60,000 for medical bills.
8 41 Retired at age 41.
8 41 Continued as Citizen (Corporate).
8 42 Spent time maintaining and using heavy vehicles.
9 45 Aging Crisis. Owe 60,000 for medical bills.
9 45 Continued as Citizen (Corporate).
9 48 Advanced training in a specialist field.
10 49 Aging Crisis. Owe 60,000 for medical bills.
10 49 Continued as Citizen (Corporate).
10 50 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 50 Retired.
11 52 Betrayal. Convert an Ally into a Rival or Enemy.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 58 Aging Crisis. Owe 30,000 for medical bills.
13 60 Betrayal. Convert an Ally into a Rival or Enemy.
14 62 Aging Crisis. Owe 10,000 for medical bills.
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