Retired Petty Officer, 3rd class Faye Rice  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 65 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 2 (-2)111A32
Shameless, Stooped neck, Vulnerable
 
Skills
Art (Presentation) 0
Athletics 0
Diplomat 1
Electronics 0
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gun Combat (Energy) 2
Gunner 0
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand11
Navy Engineer/Gunner Petty Officer, 3rd class22
Army Cavalry Private01
Merchant Merchant Marine Senior Crewman11
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker12
Drifter Scavenger 02
Retired 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Helga Philpot Enemy 0 2 3 1 Sydite (F/30)
Helga Philpot is missing under suspicious circumstances.
Jesse Lawrence Rival 1 2 5 2 Libert (M/34)
Joshua Marshall Ally 3 0 1 1 Geonee (M/31)
Joshua Marshall is particularly unusual, such as an artificial intelligence or very alien being.
Isidore McLelland Ally 4 0 0 1 Azhanti (M/48)
Lambert Maltby Enemy 0 3 0 3 Sydite (M/27)
Diane Holmes Contact 3 2 1 1 Suerrat (F/27)
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Gained a contact.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Engineer/Gunner) with previous rank.
2 24 Faye Rice foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Engineer/Gunner).
3 28 Faye Rice is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4 28 Became a Army (Cavalry) with the new title Private.
4 32 Lost eye or limb. Fully recovered.
5 32 Entered Merchant Academy with the Shipboard curriculum.
5 35 Made lifelong friends. Gain 2 Allies.
5 36 Graduated.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 39 A series of bad deals and decisions force Faye Rice into bankruptcy. Faye Rice salvages what Faye Rice can.
7 39 Became a Drifter (Wanderer).
7 43 Suffer from a life-threatening illness.
8 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 47 A romantic relationship ends badly. Gain a Rival or Enemy.
8 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 47 Voluntarily left Missionary/Humanitarian
9 47 Switched to Drifter (Scavenger).
9 50 Attacked by enemies that Faye Rice easily defeat.
9 50 Gain Enemy if Faye Rice don't already have one.
10 51 Continued as Drifter (Scavenger).
10 54 Lightly injured, no permanent damage. Fully recovered.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Returned to Believer (Missionary/Humanitarian).
11 55 Faye Rice retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired.
12 62 Gained a contact.
13 62 Aging Crisis. Owe 50,000 for medical bills.
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