Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Ferne Archer went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
Opponents of Ferne Archer's belief system ambush Ferne Archer. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Retired. |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
49 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
53 |
Moved to a new world. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
56 |
Good fortune. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
Good fortune. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
65 |
Amnesia. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |