Retired 1st Officer Fleta Walsham  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 65 F 2 (-2) 1 (-2) 3 (-1) 4 (-1) 8 (0) 8 (0)213488
Perverted
 
Skills
Admin 1
Advocate 1
Animals (Handling) 1
Athletics (Strength) 1
Broker 2
Carouse 1
Diplomat 0
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Sensors) 2
Flyer 0
Language 0
Mechanic 1
Medic 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker) 0
Science (Social Sciences/Archaeology) 1
Stealth 0
Steward 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker02
Merchant Merchant Marine 1st Officer59
Drifter Wanderer 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Lodursrrakhs Aghzgvueaeng Enemy 0 3 0 5 Vargr, Imperium (F/14)
Booker Gordon Ally 2 0 2 0 Traltar (M/65)
Almira Flores Contact 0 0 0 2 Vlazhdumecta (F/41)
Dow Hanrahan Contact 2 2 1 3 Vlazhdumecta (M/32)
Dow Hanrahan is missing under suspicious circumstances.
Alvis Fletcher Contact 2 1 0 0 Vlazhdumecta (M/74)
Alvis Fletcher's influence is diminished.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Fleta Walsham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 21 Failed to qualify for Army Academy (Military Academy).
2 21 Submitted to the draft.
2 21 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Befriend a useful ally in one sphere. Gain an Ally.
3 25 Continued as Merchant (Merchant Marine).
3 27 Embroiled in legal trouble.
4 29 Continued as Merchant (Merchant Marine).
4 33 Make an unexpected connection outside Fleta Walsham's normal circles. Gain a Contact.
4 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 33 Continued as Merchant (Merchant Marine).
6 37 Continued as Merchant (Merchant Marine).
6 41 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 41 Continued as Merchant (Merchant Marine).
7 44 Make an unexpected connection outside Fleta Walsham's normal circles. Gain a Contact.
7 45 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 45 Continued as Merchant (Merchant Marine).
8 49 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
9 49 Continued as Merchant (Merchant Marine).
9 51 Make an unexpected connection outside Fleta Walsham's normal circles. Gain a Contact.
9 53 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
9 53 Forced to muster out.
10 53 Became a Drifter (Wanderer).
10 55 Betrayed by a friend. One of Fleta Walsham's Contacts or Allies betrays Fleta Walsham, ending Fleta Walsham's career. That Contact or Ally becomes a Rival or Enemy.
11 55 Returned to Merchant (Merchant Marine).
11 59 Given advanced training in a specialist field
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Returned to Believer (Missionary/Humanitarian).
12 61 Opponents of Fleta Walsham's belief system ambush Fleta Walsham.
12 61 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Retired.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 40,000 for medical bills.
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