Retired Lieutenant Flossie Mcarthy  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 65 F 1 (-2) 2 (-2) 4 (-1) 8 (0) 7 (0) 9 (1)124879
Constantly scratching an itch, Patriotic, Shocked
 
Skills
Admin 0
Astrogation 1
Broker 0
Carouse 1
Deception 0
Diplomat 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Language 0
Leadership 1
Persuade 0
Profession (Worker/Religion) 2
Science (Robotic Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker14
Army Army Support Private01
Army Infantry Lieutenant1 / 01
Merchant Merchant Marine Crewman02
Drifter Wanderer 01
Drifter Barbarian 01
Believer Mainstream Believer Lay Person01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Will Steeves Ally 2 0 2 0 Sydite (M/18)
Pierce Pabst Contact 2 1 1 2 Murrissi (M/29)
Relationship redefined. Rival becomes a contact.
Mathias Wright Ally 4 0 1 0 Swanfeh (M/72)
Mathias Wright gained power at the expense of a third party who now blames the character.
Huey Fillanes Rival 0 2 0 1 Murrissi (M/13)
Relationship soured.
Leland Shelton Contact 3 1 2 1 Murrissi (M/51)
Gigeu Enemy 0 2 1 1 Vilani, Imperium (M/19)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Flossie Mcarthy retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 22 Continued as Believer (Missionary/Humanitarian).
2 24 Someone more charismatic but less devout than Flossie Mcarthy has become Flossie Mcarthy's superior.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Voluntarily left Missionary/Humanitarian
3 26 Became a Army (Army Support) with the new title Private.
3 28 Assigned to an urbanised planet torn by war.
4 30 Attempted to change assignments.
4 30 Switched to Army (Infantry) with previous rank.
4 34 Surrounded and outnumbered by the enemy, Flossie Mcarthy hold out until relief arrives.
4 34 Commissioned in Army (Infantry) with the new title Lieutenant.
5 34 Voluntarily left Infantry
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Moved to a new world.
6 38 Continued as Merchant (Merchant Marine).
6 39 Gained a contact.
6 42 Forced to muster out.
7 42 Became a Drifter (Wanderer).
7 43 Flossie Mcarthy do not know what happened to Flossie Mcarthy. There is a gap in Flossie Mcarthy's memory.
8 43 Returned to Believer (Missionary/Humanitarian).
8 45 Flossie Mcarthy secretly provide religious rites for a dying leader or noble, although they do not share Flossie Mcarthy's faith. Gain an Ally in the family and a Rival who disagrees with Flossie Mcarthy's choice.
9 47 Continued as Believer (Missionary/Humanitarian).
9 49 Flossie Mcarthy secretly provide religious rites for a dying leader or noble, although they do not share Flossie Mcarthy's faith. Gain an Ally in the family and a Rival who disagrees with Flossie Mcarthy's choice.
9 51 Forced to muster out.
10 51 Failed to qualify for Merchant Academy.
10 51 Switched to Drifter (Barbarian).
10 54 Flossie Mcarthy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 54 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 57 Flossie Mcarthy accepted an offer of inducements to betray Flossie Mcarthy's faith. Gain 800,000 in cash.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 62 Gained a contact.
13 62 Aging Crisis. Owe 40,000 for medical bills.
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