Retired Detective Frankie Grain  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 65 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 4 (-1)111A84
Burn marks, Comfortable, Agreeable
 
Skills
Advocate 1
Art (Presentation) 0
Astrogation 0
Athletics (Strength) 1
Broker 1
Carouse 0
Drive (Mole) 2
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Medic 2
Persuade 1
Pilot 0
Recon 1
Steward 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Merchant Merchant Marine 4th Officer22
Scout Courier Scout11
Scout Surveyor Scout11
Agent Law Enforcement Detective33
Drifter Scavenger 12
Believer Holy Warrior Fighter12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Addie Hegan Contact 2 0 0 1 Kedepu (F/37)
Relationship altered.
Addie Hegan is out of contact doing something interesting but not suspicious.
Laidkhii Uumunzu Khiiadnish Contact 2 1 0 2 Vilani, Imperium (F/46)
Vernice Fallow Contact 2 1 1 3 Kedepu (F/23)
Vernice Fallow is found or reported dead.
Gail Hand Enemy 0 3 5 1 Kedepu (F/16)
Elisha Brown Enemy 0 6 6 0 Kedepu (M/56)
Smith Green Enemy 0 3 3 3 Kedepu (M/78)
Smith Green has negatively life-changing event.
Alta Dabs Ally 3 0 1 2 Kedepu (F/16)
Elwood Howell Rival 1 1 1 0 Kedepu (M/24)
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Psychologically damaged by Frankie Grain's time in the scouts.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 28 Frankie Grain's business or ship thrives.
3 28 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 28 Voluntarily left Merchant Marine
4 28 Switched to Scout (Courier) with previous rank.
4 29 Moved to a new world.
4 32 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 32 Attempted to change assignments.
5 32 Switched to Scout (Surveyor) with previous rank.
5 35 Frankie Grain's ship is damaged, and Frankie Grain have to hitch-hike Frankie Grain's way back across the stars to the nearest scout base.
5 35 Gain 3 Contacts. Gain 2 Enemies.
6 35 Failed to qualify for Performer (Entertainer).
6 35 Submitted to the draft.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 37 Frankie Grain went above and beyond the call of duty.
6 39 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 39 Continued as Agent (Law Enforcement).
7 41 Go undercover to investigate an enemy.
7 41 Severely injured. Fully recovered. Owe 6,250 for medical bills.
7 43 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 43 Continued as Agent (Law Enforcement).
8 47 Rewarded for a successful mission.
8 47 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
9 47 Voluntarily left Law Enforcement
9 47 Became a Drifter (Scavenger).
9 51 Promoted to Drifter (Scavenger) rank 1.
10 51 Continued as Drifter (Scavenger).
10 52 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 52 Became a Believer (Holy Warrior) with the new title Hopeful.
11 53 Frankie Grain secretly provide religious rites for a dying leader or noble, although they do not share Frankie Grain's faith. Gain an Ally in the family and a Rival who disagrees with Frankie Grain's choice.
11 56 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Believer (Holy Warrior).
12 59 Opponents of Frankie Grain's belief system ambush Frankie Grain.
12 59 Scarred. Fully recovered. Owe 10,000 for medical bills.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Retired.
13 60 Accused of a crime.
14 63 Aging Crisis. Owe 10,000 for medical bills.
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