Retired Team Leader Grayce Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 65 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 2 (-2)111732
Doubtful, Electrified
 
Skills
Art (Presentation) 0
Astrogation 1
Athletics (Dexterity) 1
Broker 0
Carouse 1
Deception 1
Diplomat 2
Drive 0
Electronics 0
Jack-of-All-Trades 2
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 0
Medic 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Stealth 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 01
Drifter Wanderer 24
Scout Surveyor 01
Drifter Scavenger 12
Believer Missionary/Humanitarian Team Leader25
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Jorge Harrington Enemy 0 5 1 3 Dynchia (M/30)
Tyrone Scenay Ally 0 0 1 6 Swanfeh (M/35)
Benedict Mcdonalid Contact 1 1 3 5 Ziadd (M/43)
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 A sudden war destroys Grayce Kennedy's trade routes and contacts, forcing Grayce Kennedy to flee that region of space.
1 21 Gain rebels as Enemy
2 21 Failed to qualify for Performer (Entertainer).
2 21 Became a Drifter (Wanderer).
2 22 Betrayed by a friend. One of Grayce Kennedy's Contacts or Allies betrays Grayce Kennedy, ending Grayce Kennedy's career. That Contact or Ally becomes a Rival or Enemy.
3 22 Became a Scout (Surveyor).
3 23 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
4 23 Switched to Drifter (Scavenger).
4 27 Attacked by enemies that Grayce Kennedy easily defeat.
4 27 Gain Enemy if Grayce Kennedy don't already have one.
4 27 Forced to continue current assignment.
4 27 Promoted to Drifter (Scavenger) rank 1.
5 27 Continued as Drifter (Scavenger).
5 29 Suffer from a life-threatening illness.
6 29 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 32 Grayce Kennedy is sent to a new community or parish to preach The Word among the poor.
7 33 Continued as Believer (Missionary/Humanitarian).
7 36 Opponents of Grayce Kennedy's belief system ambush Grayce Kennedy.
7 36 Scarred. Owe 5,000 for medical bills.
8 36 Returned to Drifter (Wanderer).
8 38 Attempted a risky adventure and was wildly successful.
8 40 Promoted to Drifter (Wanderer) rank 1.
9 40 Continued as Drifter (Wanderer).
9 44 Promoted to Drifter (Wanderer) rank 2.
10 44 Aging Crisis. Owe 30,000 for medical bills.
10 44 Retired at age 44.
10 44 Continued as Drifter (Wanderer).
10 48 Betrayed by a friend. One of Grayce Kennedy's Contacts or Allies betrays Grayce Kennedy, ending Grayce Kennedy's career. That Contact or Ally becomes a Rival or Enemy.
11 48 Aging Crisis. Owe 20,000 for medical bills.
11 48 Returned to Believer (Missionary/Humanitarian).
11 51 A new romantic starts. Gain an Ally.
11 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 52 Continued as Believer (Missionary/Humanitarian).
12 56 Grayce Kennedy retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 56 Aging Crisis. Owe 50,000 for medical bills.
13 56 Continued as Believer (Missionary/Humanitarian).
13 59 Grayce Kennedy accepted an offer of inducements to betray Grayce Kennedy's faith. Gain 730,000 in cash.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 60 Retired.
14 62 Gained a contact.
15 64 Aging Crisis. Owe 10,000 for medical bills.
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