Retired Scout Herminia Sullivan  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 65 F 1 (-2) 1 (-2) 3 (-1) 1 (-2) 10 (1) 8 (0)1131A8
Curious, Cheat, Constant Hiccups
 
Skills
Admin 0
Animals (Training) 1
Astrogation 1
Athletics (Endurance) 1
Carouse 1
Drive (Hovercraft) 1
Explosives 1
Gun Combat 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Medic 0
Navigation 0
Persuade 1
Pilot 0
Profession (Hostile Environment) 0
Recon 0
Seafarer 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 14
Scout Explorer Scout23
Believer Holy Warrior Hopeful02
Retired 02
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Larry Suchet Contact 2 1 0 1 Lancian (M/29)
Albertha Lowther Contact 0 1 1 1 Happrhani (F/13)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Spent the college years partying.
1 24 Failed as a colonist.
2 24 Became a Drifter (Scavenger).
2 27 Attacked by enemies and injured.
2 27 Lightly injured, no permanent damage. Fully recovered.
2 27 Gain Enemy if Herminia Sullivan don't already have one.
2 28 Promoted to Drifter (Scavenger) rank 1.
3 28 Continued as Drifter (Scavenger).
3 32 Herminia Sullivan do not know what happened to Herminia Sullivan. There is a gap in Herminia Sullivan's memory.
4 32 Became a Scout (Explorer).
4 35 Herminia Sullivan survey an alien world.
4 36 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 36 Continued as Scout (Explorer).
5 40 Herminia Sullivan spend a great deal of time on the fringes of Charted Space.
5 40 Gain a contact in an alien race.
6 40 Continued as Scout (Explorer).
6 41 When dealing with an alien race, Herminia Sullivan botch an opportunity to gather extra intelligence about them.
6 41 Herminia Sullivan have no idea what happened to Herminia Sullivan – they found Herminia Sullivan's ship drifting on the fringes of friendly space.
6 44 Promoted to Scout (Explorer) rank 2.
7 44 Voluntarily left Explorer
7 44 Became a Believer (Holy Warrior) with the new title Hopeful.
7 45 Herminia Sullivan accepted an offer of inducements to betray Herminia Sullivan's faith. Gain 330,000 in cash.
8 48 Returned to Drifter (Scavenger).
8 52 Attacked by enemies that Herminia Sullivan easily defeat.
8 52 Gain Enemy if Herminia Sullivan don't already have one.
9 52 Continued as Drifter (Scavenger).
9 54 Herminia Sullivan do not know what happened to Herminia Sullivan. There is a gap in Herminia Sullivan's memory.
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 54 Retired at age 54.
10 54 Returned to Believer (Holy Warrior).
10 55 Opponents of Herminia Sullivan's belief system ambush Herminia Sullivan.
10 55 Severely injured. Fully recovered. Owe 30,000 for medical bills.
11 55 Retired.
11 59 Gained a contact.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 62 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 60,000 for medical bills.
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