Retired Scout Hettie Hopkins  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 65 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 9 (1)111259
Ambivalent, Persuasive, Hot Headed
 
Skills
Astrogation 1
Athletics 0
Deception 2
Diplomat 0
Drive (Wheel) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 1
Recon 3
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 35
Scout Explorer Scout13
Agent Law Enforcement Rookie01
Entertainer Performer 01
Believer Holy Warrior Hopeful02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Marie James Contact 2 1 0 0 Urunishani (F/24)
Marie James belongs to an unusual cultural or religious group.
Jeffrey Stone Contact 1 1 1 0 Urunishani (M/43)
Jeffrey Stone has negatively life-changing event.
Frederick Hicks Contact 3 2 0 1 Urunishani (M/17)
Elda Watson Enemy 0 3 4 2 Urunishani (F/47)
Elda Watson fell on hard times.
Everett Stanway Enemy 0 3 1 2 Urunishani (M/37)
Finis Weddall Enemy 0 3 6 1 Urunishani (M/78)
Sumner Nelson Ally 2 0 3 5 Sydite (M/31)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Attacked by enemies and injured.
1 20 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
1 20 Gain Enemy if Hettie Hopkins don't already have one.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Attacked by enemies and injured.
2 26 Severely injured. Owe 12,500 for medical bills.
2 26 Gain Enemy if Hettie Hopkins don't already have one.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 28 Severely injured. Owe 15,000 for medical bills.
4 28 Became a Scout (Explorer).
4 32 Perform an exemplary service for the scouts.
5 32 Continued as Scout (Explorer).
5 35 Spend several years jumping from world to world in Hettie Hopkins's scout ship.
5 36 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 36 Continued as Scout (Explorer).
6 38 Hettie Hopkins's ship is damaged, and Hettie Hopkins have to hitch-hike Hettie Hopkins's way back across the stars to the nearest scout base.
6 38 Gain 3 Contacts. Gain 2 Enemies.
7 38 Failed to qualify for Broker (Merchant).
7 38 Submitted to the draft.
7 38 Became a Agent (Law Enforcement) with the new title Rookie.
7 40 Accepted a deal with criminal or other figure under investigation.
8 40 Became a Entertainer (Performer).
8 43 Lightly injured, no permanent damage. Fully recovered.
9 44 Voluntarily left Performer
9 44 Became a Believer (Holy Warrior) with the new title Hopeful.
9 46 Hettie Hopkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 46 Returned to Drifter (Wanderer).
10 50 Promoted to Drifter (Wanderer) rank 3.
11 50 Aging Crisis. Owe 30,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Drifter (Wanderer).
11 52 Find Ancient Technology.
11 54 Forced to muster out.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Returned to Believer (Holy Warrior).
12 56 Hettie Hopkins have been following false teachings!
13 56 Aging Crisis. Owe 20,000 for medical bills.
13 56 Retired.
13 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 60 Aging Crisis. Owe 50,000 for medical bills.
14 63 Victim of a crime.
15 64 Aging Crisis. Owe 10,000 for medical bills.
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