Retired Team Leader Hope George  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 65 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 11 (1)11124B
Participating, Stoical
 
Skills
Admin 2
Animals 0
Astrogation 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Persuade 3
Pilot 0
Profession (Worker/Religion) 1
Science (Physical Sciences) 0
Stealth 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Marine Star Marine Marine01
Noble Diplomat 3rd Secretary12
Noble Administrator Supervisor23
Drifter Wanderer 02
Believer Missionary/Humanitarian Team Leader22
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Charlie West Contact 2 1 0 0 Ne Kraeda ren Kelva (M/22)
Verna Coghill Contact 2 0 2 0 Irhadre (F/66)
Nevaeh Howlett Contact 2 0 0 0 Irhadre (F/34)
Relationship becomes more moderate.
Sule Kagshuar Contact 1 2 0 0 Vilani, Imperium (F/61)
Sule Kagshuar is found or reported dead.
Almeda Spice Contact 3 0 5 0 Irhadre (F/25)
Richard Cawley Contact 2 0 0 1 Irhadre (M/69)
Coleman Rose Enemy 0 4 5 1 Irhadre (M/21)
Wade Bunan Rival 2 2 0 3 Zhodani, Imperium (M/26)
Kigmuumga Ku Enemy 1 2 0 4 Vilani, Imperium (M/18)
Kigmuumga Ku gained influence with the character’s assistance.
Orville Clarke Enemy 0 6 1 1 Irhadre (M/39)
Gay Maiden Ally 1 1 3 0 Darmine (M/29)
Relationship soured.
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Hope George's ship is damaged, and Hope George have to hitch-hike Hope George's way back across the stars to the nearest scout base.
1 19 Gain 6 Contacts. Gain 1 Enemies.
2 19 Became a Marine (Star Marine) with the new title Marine.
2 20 A mission goes wrong and Hope George is stranded behind enemy lines. Ejected from the service.
3 20 Became a Noble (Diplomat) with the new title Intern.
3 24 Become deeply involved in politics on Hope George's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3 24 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
4 24 Attempted to change assignments.
4 24 Switched to Noble (Administrator) with the new title Clerk and previous rank.
4 28 Refuse to join a conspiracy of nobles. Gain an Enemy.
5 28 Continued as Noble (Administrator).
5 29 A family scandal forces Hope George out of Hope George's position.
6 29 Became a Drifter (Wanderer).
6 32 Hope George run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 32 Returned to Noble (Administrator).
7 33 Refuse to join a conspiracy of nobles. Gain an Enemy.
7 36 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
8 36 Attempted to change assignments.
8 36 Returned to Noble (Diplomat).
8 37 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 37 Returned to Drifter (Wanderer).
9 40 Suffer from a life-threatening illness.
10 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 42 Hope George is sent to a new community or parish to preach The Word among the poor.
10 44 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 44 Aging Crisis. Owe 60,000 for medical bills.
11 44 Retired at age 44.
11 44 Continued as Believer (Missionary/Humanitarian).
11 48 Hope George accepted an offer of inducements to betray Hope George's faith. Gain 320,000 in cash.
11 48 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 48 Aging Crisis. Owe 50,000 for medical bills.
12 48 Retired.
12 52 Good fortune.
13 52 Aging Crisis. Owe 40,000 for medical bills.
13 55 Victim of a crime.
14 56 Aging Crisis. Owe 10,000 for medical bills.
14 58 Betrayal. Convert an Ally into a Rival or Enemy.
15 60 Aging Crisis. Owe 20,000 for medical bills.
15 62 A new romantic starts. Gain an Ally.
16 64 Aging Crisis. Owe 10,000 for medical bills.
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