Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Irma Carnall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Severely injured. Fully recovered. |
4 |
27 |
Switched to Agent (Corporate Agent). |
4 |
28 |
Irma Carnall's work ends up coming home with Irma Carnall, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Gained a contact. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Uncover a major conspiracy against Irma Carnall's employers. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Irma Carnall spend months in the dangerous criminal underworld. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
43 |
Voluntarily left Corporate Agent |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
44 |
Irma Carnall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
48 |
Find Ancient Technology. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
48 |
Continued as Drifter (Wanderer). |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
56 |
Promoted to Drifter (Wanderer) rank 2. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
59 |
Attacked by enemies that Irma Carnall easily defeat. |
12 |
59 |
Gain Enemy if Irma Carnall don't already have one. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
64 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |