Retired Field Agent Irma Carnall  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 65 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 7 (0)111847
Expansive, Stingy, Discouraged
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 2
Flyer 0
Gun Combat (Energy) 1
Investigate 2
Mechanic 0
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Agent Intelligence 01
Navy Engineer/Gunner Crewman01
Agent Corporate Agent Field Agent24
Drifter Barbarian 01
Drifter Wanderer 24
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Dexter Dunn Enemy 0 5 3 5 Urunishani (M/44)
Very bad falling out.
Hillard Taylor Enemy 0 4 4 1 Urunishani (M/54)
Abeb Ta-wepespa-Kea-as Ally 3 0 0 0 Bwap (M/17)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 20 Irma Carnall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Became a Agent (Intelligence).
2 24 Life ruined by a criminal gang. Gain the gang as an Enemy
3 24 Failed to qualify for Pirate (Rogue).
3 24 Submitted to the draft.
3 24 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 27 Severely injured. Fully recovered.
4 27 Switched to Agent (Corporate Agent).
4 28 Irma Carnall's work ends up coming home with Irma Carnall, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 31 Continued as Agent (Corporate Agent).
5 34 Gained a contact.
6 35 Continued as Agent (Corporate Agent).
6 36 Uncover a major conspiracy against Irma Carnall's employers.
6 39 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
7 39 Continued as Agent (Corporate Agent).
7 43 Go undercover to investigate an enemy.
7 43 Irma Carnall spend months in the dangerous criminal underworld.
7 43 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
8 43 Voluntarily left Corporate Agent
8 43 Switched to Drifter (Barbarian).
8 44 Irma Carnall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Failed to qualify for Broker (Merchant).
9 44 Switched to Drifter (Wanderer).
9 48 Find Ancient Technology.
9 48 Promoted to Drifter (Wanderer) rank 1.
10 48 Continued as Drifter (Wanderer).
11 52 Continued as Drifter (Wanderer).
11 56 Promoted to Drifter (Wanderer) rank 2.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Drifter (Wanderer).
12 59 Attacked by enemies that Irma Carnall easily defeat.
12 59 Gain Enemy if Irma Carnall don't already have one.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 64 A new romantic starts. Gain an Ally.
13 64 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 64 Aging Crisis. Owe 40,000 for medical bills.
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