Retired 3rd Officer Isobel Steen  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 65 F 1 (-2) 2 (-2) 1 (-2) 11 (1) 9 (1) 3 (-1)121B93
Grouchy
 
Skills
Admin 0
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Drive (Track) 2
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 1
Mechanic 2
Persuade 0
Pilot (Spacecraft) 1
Profession (Sports) 0
Recon 0
Science (Robotic Sciences) 0
Seafarer 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Citizen Worker 02
Merchant Merchant Marine 3rd Officer33
Scout Explorer 01
Citizen Colonist 12
Retired 02
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Alfred Broderib Enemy 1 2 6 0 Pirian (M/54)
Alfred Broderib's influence is diminished.
Alfred Broderib gained power at the expense of a third party who now blames the character.
Relationship altered.
Albin Wade Enemy 0 2 1 0 Pirian (M/39)
Sally Lamb Ally 4 0 5 0 Dolphin, Imperium (F/14)
Lou Walsham Enemy 0 2 0 0 Dynchia (M/30)
Lou Walsham has negatively life-changing event.
Abe French Enemy 0 5 2 5 Sydite (M/55)
Relationship soured.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 21 Isobel Steen aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 21 Became a Citizen (Worker).
2 24 Isobel Steen's business expands, Isobel Steen's corporation grows, or the colony thrives.
3 25 Continued as Citizen (Worker).
3 29 Life ruined by a criminal gang. Gain the gang as an Enemy
4 29 Entered Merchant Academy with the Shipboard curriculum.
4 32 Gained a contact.
4 33 Graduated.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 A new romantic starts. Gain an Ally.
5 37 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 37 Continued as Merchant (Merchant Marine).
6 41 A sudden war destroys Isobel Steen's trade routes and contacts, forcing Isobel Steen to flee that region of space.
6 41 Gain rebels as Enemy
6 41 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 41 Continued as Merchant (Merchant Marine).
7 45 Good fortune
8 45 Voluntarily left Merchant Marine
8 45 Became a Scout (Explorer).
8 46 Psychologically damaged by Isobel Steen's time in the scouts.
9 46 Switched to Citizen (Colonist).
9 50 Advanced training in a specialist field.
9 50 Promoted to Citizen (Colonist) rank 1.
10 50 Continued as Citizen (Colonist).
10 53 Isobel Steen's business expands, Isobel Steen's corporation grows, or the colony thrives.
10 54 Forced to muster out.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired at age 54.
11 54 Retired.
11 57 Birth or Death involving a family member or close friend.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 62 Amnesia.
13 62 Aging Crisis. Owe 30,000 for medical bills.
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