Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Army (Infantry) with the new title Private. |
2 |
30 |
Assigned to an urbanised planet torn by war. |
2 |
32 |
Attempt at commissioned failed. |
2 |
32 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
32 |
Continued as Army (Infantry). |
3 |
36 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
36 |
Failed to qualify for Law Enforcement (Agent). |
4 |
36 |
Submitted to the draft. |
4 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
37 |
Jannie Walker's work ends up coming home with Jannie Walker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
37 |
Failed to qualify for Thief (Rogue). |
5 |
37 |
Became a Drifter (Barbarian). |
5 |
40 |
Jannie Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
44 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
Jannie Walker retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Switched to Drifter (Scavenger). |
8 |
49 |
Jannie Walker do not know what happened to Jannie Walker. There is a gap in Jannie Walker's memory. |
9 |
49 |
Failed to qualify for Surveyor (Scout). |
9 |
49 |
Switched to Drifter (Wanderer). |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
50 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
Jannie Walker refused an offer of inducements to betray Jannie Walker's faith. Gain 2 enemies. |
11 |
54 |
Continued as Believer (Mainstream Believer). |
11 |
56 |
Jannie Walker come into conflict with a splinter group Jannie Walker's own religion which maintains Jannie Walker's version is the wrong one. Gain 1 Rivals. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
58 |
Lost eye or limb. Owe 5,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |