Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Given advanced training in a specialist field |
3 |
29 |
Continued as Merchant (Merchant Marine). |
3 |
33 |
Given advanced training in a specialist field |
3 |
33 |
Forced to muster out. |
4 |
33 |
Failed to qualify for Intelligence (Agent). |
4 |
33 |
Submitted to the draft. |
4 |
33 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
36 |
A mission goes wrong and Lea Dickman is stranded behind enemy lines. Ejected from the service. |
5 |
36 |
Became a Rogue (Enforcer). |
5 |
37 |
A crime lord considers Lea Dickman his protégé. |
6 |
40 |
Continued as Rogue (Enforcer). |
6 |
43 |
Lea Dickman spend months in the dangerous criminal underworld. |
6 |
44 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
44 |
Continued as Rogue (Enforcer). |
7 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
48 |
Became a Drifter (Wanderer). |
8 |
50 |
Drafted into Merchant Marine |
8 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
52 |
Returned to Merchant (Merchant Marine). |
9 |
54 |
Embroiled in legal trouble. |
9 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Continued as Merchant (Merchant Marine). |
11 |
64 |
Forced to muster out. |