Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Lee Murphy rise to a position of power in Lee Murphy's colony or corporation. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Victim of a crime |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Citizen (Worker) rank 3. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Lee Murphy is rewarded for Lee Murphy's diligence or cunning. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Line/Crew (Navy). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Make an unexpected connection outside Lee Murphy's normal circles. Gain a Contact. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A good deal ensures Lee Murphy is living the high life for a few years. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
A new romantic starts. Gain an Ally. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Voluntarily left Merchant Marine |
11 |
58 |
Failed to qualify for Surveyor (Scout). |
11 |
58 |
Became a Drifter (Wanderer). |
11 |
60 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
61 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |