Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Lutie Barbary join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Lutie Barbary is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Merchant (Merchant Marine). |
3 |
28 |
Lutie Barbary's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Ground Assault (Marine). |
5 |
32 |
Continued as Marine (Star Marine). |
5 |
35 |
Advanced training in a specialist field |
5 |
36 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Marine Support (Marine). |
6 |
36 |
Continued as Marine (Star Marine). |
6 |
38 |
A mission goes wrong; Lutie Barbary and several others are captured and mistreated by the enemy. Gain Lutie Barbary's jailer as an Enemy. |
7 |
38 |
Failed to qualify for Courier (Scout). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Switched to Marine (Marine Support) with previous rank. |
7 |
42 |
Assigned to a black ops mission. |
7 |
42 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Ground Assault (Marine). |
8 |
42 |
Continued as Marine (Marine Support). |
8 |
44 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
9 |
44 |
Switched to Merchant (Broker). |
9 |
48 |
Given advanced training in a specialist field |
9 |
48 |
Promoted to Merchant (Broker) rank 1. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
51 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Merchant (Broker). |
11 |
54 |
Make an unexpected connection outside Lutie Barbary's normal circles. Gain a Contact. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Merchant (Broker). |
12 |
57 |
Given advanced training in a specialist field |
12 |
60 |
Promoted to Merchant (Broker) rank 2. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Merchant (Broker). |
13 |
64 |
Make an unexpected connection outside Lutie Barbary's normal circles. Gain a Contact. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |