Retired Technician Lutie Carrington  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 65 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 6 (0)1116A6
Coquettish, Shuffling walk
 
Skills
Admin 0
Animals 0
Athletics 0
Drive 0
Electronics (Sensors) 1
Explosives 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner 0
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Medic 1
Melee (Blade) 1
Pilot 0
Profession (Spacer/Belter) 1
Stealth 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal11
Navy Engineer/Gunner Crewman01
Citizen Worker Technician22
Scout Explorer Scout11
Scout Surveyor Scout11
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 02
Believer Holy Warrior Hopeful03
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Burt Langhorne Rival 1 1 1 0 Darrian, Imperium (M/28)
Vesta Graves Enemy 0 1 1 3 Solomani, Imperium (F/20)
Vesta Graves is particularly unusual, such as an artificial intelligence or very alien being.
Yil Yaehe Jeyaja Rival 1 2 2 0 Ael Yael (M/32)
Aubrey Porter Rival 1 1 0 0 Geonee (M/62)
Vanessa Walker Rival 1 1 5 4 Pirian (F/35)
Vanessa Walker is a questionable figure such as a criminal, pirate or disgraced noble.
Louisa Laroche Ally 3 0 2 4 Vlazhdumecta (F/48)
Lida Weaver Contact 0 1 6 3 Solomani, Imperium (F/30)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 22 A mission goes disastrously wrong due to Lutie Carrington's commander’s error or incompetence, but Lutie Carrington survive.
1 22 Report commander and gain an Enemy.
1 22 Attempt at commissioned failed.
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Star Marine
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 26 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 26 Became a Citizen (Worker).
3 29 Advanced training in a specialist field.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 32 Lutie Carrington's business expands, Lutie Carrington's corporation grows, or the colony thrives.
4 34 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 34 Voluntarily left Worker
5 34 Failed to qualify for Journalist (Entertainer).
5 34 Submitted to the draft.
5 34 Became a Scout (Explorer).
5 36 A romantic relationship ends badly. Gain a Rival or Enemy.
5 38 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 38 Attempted to change assignments.
6 38 Switched to Scout (Surveyor) with previous rank.
6 42 Scarred. Fully recovered. Owe 2,500 for medical bills.
7 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 44 Lutie Carrington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 44 Became a Drifter (Barbarian).
8 45 Betrayed by a friend. One of Lutie Carrington's Contacts or Allies betrays Lutie Carrington, ending Lutie Carrington's career. That Contact or Ally becomes a Rival or Enemy.
9 45 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 48 Lutie Carrington come into conflict with a splinter group Lutie Carrington's own religion which maintains Lutie Carrington's version is the wrong one. Gain 1 Rivals.
10 48 Returned to Drifter (Barbarian).
10 51 Suffer from a life-threatening illness.
11 51 Returned to Believer (Holy Warrior).
11 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Retired at age 55.
12 55 Continued as Believer (Holy Warrior).
12 58 Lutie Carrington have been following false teachings!
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Retired.
13 60 Gained a contact.
14 62 Aging Crisis. Owe 60,000 for medical bills.
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