Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Madge Read far from home. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Madge Read far from home. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Scholar (Scientist) rank 1. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
30 |
Entangled in a bureaucratic or legal morass that distracts Madge Read from Madge Read's work. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
35 |
Make a breakthrough in Madge Read's field. |
5 |
35 |
Promoted to Scholar (Scientist) rank 2. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Physician) with previous rank. |
6 |
38 |
Refuse to join a cheat in some fashion. |
6 |
39 |
Promoted to Scholar (Physician) rank 3. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
41 |
Caught cheating in some fashion, advancing Madge Read's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
41 |
A rival researcher blackens Madge Read's name or steals Madge Read's research. Gain a Rival. |
7 |
41 |
Gain an Enemy |
7 |
43 |
Promoted to Scholar (Physician) rank 4. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
44 |
Caught cheating in some fashion, advancing Madge Read's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
44 |
An expedition or voyage goes wrong, leaving Madge Read stranded in the wilderness. |
8 |
44 |
Gain an Enemy |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Performer (Entertainer). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Make an unexpected connection outside Madge Read's normal circles. Gain a Contact. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
53 |
Became a Drifter (Wanderer). |
11 |
54 |
Severely injured. Owe 3,750 for medical bills. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |