Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Public opinion turns on Margery Matthews. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
Criticised a questionable political leader on Margery Matthews's homeworld, causing his downfall. Gain an Enemy |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Margery Matthews far from home. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Margery Matthews far from home. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Margery Matthews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Margery Matthews's Contacts or Allies betrays Margery Matthews, ending Margery Matthews's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
45 |
Returned to Entertainer (Journalist). |
8 |
49 |
An investigation, tour, project or expedition goes wrong, stranding Margery Matthews far from home. |
9 |
49 |
Became a Scout (Surveyor). |
9 |
50 |
Psychologically damaged by Margery Matthews's time in the scouts. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
51 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Birth or Death involving a family member or close friend. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |