Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Marie Edward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
An investigation takes on a dangerous turn. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Voluntarily left Law Enforcement |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
36 |
Betrayed by a friend. One of Marie Edward's Contacts or Allies betrays Marie Edward, ending Marie Edward's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
42 |
Given advanced training in a specialist field |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
Make an unexpected connection outside Marie Edward's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Broker) rank 2. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
52 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
55 |
Make an unexpected connection outside Marie Edward's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Broker) rank 4. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
60 |
Promoted to Merchant (Broker) rank 5. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
63 |
A good deal ensures Marie Edward is living the high life for a few years. |
12 |
64 |
Forced to continue current assignment. |
12 |
64 |
Promoted to Merchant (Broker) rank 6. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |