Retired Special Agent Mathilde Keiler  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 65 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 6 (0)111956
Vital, Loyal to friends
 
Skills
Animals (Handling) 1
Astrogation 0
Carouse 1
Deception 1
Diplomat 1
Drive (Track) 1
Gun Combat (Archaic) 3
Gun Combat (Energy) 1
Investigate 3
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Sports/Motorsports) 1
Science (Social Sciences/Belief) 1
Seafarer (Sails) 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Citizen Colonist Settler23
Agent Corporate Agent Special Agent45
Drifter Barbarian 02
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Zettie Black Contact 2 0 0 2 Ziadd (F/25)
Zettie Black gained influence with the character’s assistance.
Junior Weaver Contact 1 0 2 6 Cafadan (M/10)
Junior Weaver is a questionable figure such as a criminal, pirate or disgraced noble.
Martha Fabble Contact 1 0 0 3 Florian (M/20)
Donnie Bradley Contact 2 1 2 0 Murrissi (M/96)
Donnie Bradley fell on hard times.
Hudson Steen Contact 0 2 2 0 Vanejenese (M/16)
Ursula Lowe Contact 1 2 2 0 Thaggeshi (F/36)
Webster Spain Enemy 0 4 0 0 Ziadd (M/78)
Alonzo Walters Enemy 0 3 1 0 Sylean (M/32)
Miller Thomas Contact 1 1 1 0 Urunishani (M/16)
Regina Oliver Enemy 0 4 2 0 Swanfeh (F/66)
Sanders Keogh Ally 2 0 3 0 Ziadd (M/65)
Ivan Harrison Rival 1 1 1 0 Dynchia, Imperium (M/49)
Ivan Harrison belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Mathilde Keiler's ship is damaged, and Mathilde Keiler have to hitch-hike Mathilde Keiler's way back across the stars to the nearest scout base.
1 22 Gain 6 Contacts. Gain 2 Enemies.
2 22 Became a Citizen (Colonist).
2 24 Advanced training in a specialist field.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 29 Mathilde Keiler befriend a superior in the corporation or the colony.
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Continued as Citizen (Colonist).
4 33 Mathilde Keiler's business expands, Mathilde Keiler's corporation grows, or the colony thrives.
4 34 Forced to muster out.
5 34 Became a Agent (Corporate Agent).
5 38 Established a network of contacts. Gain 1 contacts.
5 38 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 38 Continued as Agent (Corporate Agent).
6 41 An investigation takes on a dangerous turn.
6 42 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
7 42 Continued as Agent (Corporate Agent).
7 43 Gained a contact.
7 46 Promoted to Agent (Corporate Agent) rank 3.
8 46 Continued as Agent (Corporate Agent).
8 50 Hard times caused by a lack of interstellar trade costs Mathilde Keiler's job.
8 50 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
9 50 Continued as Agent (Corporate Agent).
9 53 Life ruined by a criminal gang. Gain the gang as an Enemy
10 53 Failed to qualify for Merchant Marine (Merchant).
10 53 Became a Drifter (Barbarian).
10 55 Mathilde Keiler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 55 Failed to qualify for Broker (Merchant).
11 55 Continued as Drifter (Barbarian).
11 59 Mathilde Keiler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 63 Mathilde Keiler secretly provide religious rites for a dying leader or noble, although they do not share Mathilde Keiler's faith. Gain an Ally in the family and a Rival who disagrees with Mathilde Keiler's choice.
12 63 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 63 Aging Crisis. Owe 40,000 for medical bills.
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