Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Became a Scout (Surveyor). |
4 |
30 |
Spend several years jumping from world to world in Matilda Nagle's scout ship. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Switched to Scout (Courier) with previous rank. |
5 |
31 |
Severely injured. Owe 2,500 for medical bills. |
6 |
31 |
Became a Drifter (Barbarian). |
6 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
33 |
Failed to qualify for Academic (Shaper Priest). |
7 |
33 |
Submitted to the draft. |
7 |
33 |
Switched to Scout (Explorer) with previous rank. |
7 |
35 |
Matilda Nagle have no idea what happened to Matilda Nagle – they found Matilda Nagle's ship drifting on the fringes of friendly space. |
8 |
35 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
35 |
Retired at age 35. |
8 |
35 |
Retired. |
8 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
43 |
Moved to a new world. |
10 |
45 |
Good fortune. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |