Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Established a network of contacts. Gain 1 contacts. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Melinda Young's work ends up coming home with Melinda Young, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
41 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
41 |
Became a Scholar (Field Researcher). |
7 |
45 |
Win a prestigious prize for Melinda Young's work. |
7 |
45 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
45 |
Continued as Scholar (Field Researcher). |
8 |
47 |
Moved to a new world. |
8 |
49 |
Promoted to Scholar (Field Researcher) rank 2. |
9 |
49 |
Continued as Scholar (Field Researcher). |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
60 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |