Retired Able Spacehand Metta Rivera  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 65 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 1 (-2)111441
Fine
 
Skills
Admin 1
Astrogation 0
Athletics 0
Broker 1
Diplomat 0
Electronics 0
Gun Combat 0
Gunner (Ortillery) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Colonist/Farming) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Scout Surveyor 01
Merchant Broker 13
Navy Flight Able Spacehand13
Believer Holy Warrior Hopeful01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Morton Hand Contact 2 1 2 4 Dynchia, Imperium (M/35)
Jesse Jones Contact 0 1 2 1 Luriani (F/18)
Shirley Brew Contact 1 1 1 1 Luriani (M/50)
Susanna Hislop Contact 3 1 3 4 Happrhani (F/56)
Sim Hawkins Contact 2 1 0 0 Luriani (M/57)
Sim Hawkins gained power at the expense of a third party who now blames the character.
Sim Hawkins is diminished in both power and influence.
Sim Hawkins fell on hard times.
Eunice Green Contact 0 1 5 4 Luriani (F/22)
Eunice Green has had an unexpected run of good fortune lately.
General Brieris Enemy 6 2 1 3 Luriani (M/29)
reconciliation.
Isom Dickman Enemy 0 4 0 1 Luriani (M/33)
Annetta Conray Ally 2 0 1 3 Luriani (F/32)
Nelson Bunan Rival 1 3 6 1 Ziadd (M/68)
Nelson Bunan gains in influence.
Elwin Finnerty Rival 1 0 5 1 Cafadan (M/28)
Hannah Gregory Rival 2 1 0 1 Halka (F/71)
Caroline Egerton Contact 1 2 2 1 Luriani (F/24)
Connie Matson Enemy 0 4 5 3 Murrissi (M/33)
Connie Matson is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Find valuable salvage.
2 22 Voluntarily left Scavenger
2 22 Became a Scout (Surveyor).
2 25 Metta Rivera's ship is damaged, and Metta Rivera have to hitch-hike Metta Rivera's way back across the stars to the nearest scout base.
2 25 Gain 6 Contacts. Gain 1 Enemies.
3 25 Became a Merchant (Broker).
3 29 A good deal ensures Metta Rivera is living the high life for a few years.
3 29 Promoted to Merchant (Broker) rank 1.
4 29 Continued as Merchant (Broker).
4 30 Metta Rivera's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 30 Returned to Drifter (Scavenger).
5 31 Betrayed by a friend. One of Metta Rivera's Contacts or Allies betrays Metta Rivera, ending Metta Rivera's career. That Contact or Ally becomes a Rival or Enemy.
6 31 Returned to Merchant (Broker).
6 32 A series of bad deals and decisions force Metta Rivera into bankruptcy. Metta Rivera salvages what Metta Rivera can.
7 32 Failed to qualify for Performer (Entertainer).
7 32 Submitted to the draft.
7 32 Became a Navy (Flight) with the new title Crewman.
7 33 A new romantic starts. Gain an Ally.
7 36 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
8 36 Continued as Navy (Flight).
8 37 Special assignment or duty on board ship.
9 40 Aging Crisis. Owe 10,000 for medical bills.
9 40 Retired at age 40.
9 40 Attempted to change assignments.
9 40 Failed to qualify for Engineer/Gunner (Navy).
9 40 Continued as Navy (Flight).
9 44 Vessel participates in a diplomatic mission.
9 44 Forced to muster out.
10 44 Aging Crisis. Owe 60,000 for medical bills.
10 44 Became a Believer (Holy Warrior) with the new title Hopeful.
10 47 Metta Rivera come into conflict with a splinter group Metta Rivera's own religion which maintains Metta Rivera's version is the wrong one. Gain 2 Rivals.
11 47 Aging Crisis. Owe 40,000 for medical bills.
11 47 Retired.
11 48 Betrayal. Convert an Ally into a Rival or Enemy.
12 51 Aging Crisis. Owe 50,000 for medical bills.
12 55 Moved to a new world.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 59 Gained a contact.
14 59 Aging Crisis. Owe 40,000 for medical bills.
14 60 Moved to a new world.
15 63 Aging Crisis. Owe 60,000 for medical bills.
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