Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Widely recognized. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Special assignment or duty on board ship. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Commanding officer takes an interest in Mettie Mathew's career. |
3 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
30 |
Voluntarily left Flight |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Mettie Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
38 |
When dealing with an alien race, Mettie Mathew botch an opportunity to gather extra intelligence about them. |
5 |
38 |
Psychologically damaged by Mettie Mathew's time in the scouts. |
6 |
38 |
Voluntarily left Surveyor |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
42 |
Mettie Mathew faith enjoys an explosion of popularity largely thanks to Mettie Mathew's efforts. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
A notable academic consults with Mettie Mathew about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
Someone more charismatic but less devout than Mettie Mathew has become Mettie Mathew's superior. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Mettie Mathew accepted an offer of inducements to betray Mettie Mathew's faith. Gain 450,000 in cash. |
10 |
54 |
Switched to Drifter (Barbarian). |
10 |
58 |
Betrayed by a friend. One of Mettie Mathew's Contacts or Allies betrays Mettie Mathew, ending Mettie Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Returned to Believer (Missionary/Humanitarian). |
11 |
60 |
Mettie Mathew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |