Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Misty Magrath spend months in the dangerous criminal underworld. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Crime pays off. Gain victim as Enemy. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
A job goes wrong, forcing Misty Magrath to flee off-planet. |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
31 |
Public opinion turns on Misty Magrath. |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Misty Magrath do not know what happened to Misty Magrath. There is a gap in Misty Magrath's memory. |
6 |
32 |
Switched to Entertainer (Performer). |
6 |
33 |
One of Misty Magrath's pieces of art is stolen, and the investigation brings Misty Magrath into the criminal underworld. |
6 |
36 |
Promoted to Entertainer (Performer) rank 1. |
7 |
36 |
Continued as Entertainer (Performer). |
7 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Misty Magrath far from home. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Misty Magrath is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Misty Magrath retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Became a Merchant (Broker). |
10 |
50 |
A series of bad deals and decisions force Misty Magrath into bankruptcy. Misty Magrath salvages what Misty Magrath can. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Misty Magrath aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Retired. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |