Retired Petty Officer, 2nd class Myrl Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 65 F 1 (-2) 1 (-2) 1 (-2) 13 (2) 7 (0) 4 (-1)111D74
Flippant, Resolute, Persistent
 
Skills
Animals 0
Astrogation 0
Diplomat 0
Electronics (Computers) 1
Flyer (Airship) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 4
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Economics) 1
Steward 1
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Merchant Merchant Marine 4th Officer24
Navy Line/Crew Petty Officer, 2nd class35
Believer Holy Warrior Fighter12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Wilson Nealy Contact 2 1 3 1 Geonee (M/22)
Alyce Bollen Contact 3 1 5 1 Cafadan (F/62)
Ik Sir Rival 1 3 0 1 Vilani, Imperium (M/33)
Ik Sir is out of contact doing something interesting but not suspicious.
Millicent Morris Enemy 0 4 3 1 Thaggeshi (F/29)
Marshall Connell Rival 1 2 1 6 Luriani (M/25)
Lemon Gregory Rival 1 2 2 3 Luriani (M/49)
Lemon Gregory is a member of an organisation which holds a generally opposite view of the Traveller.
Reed Peaton Rival 1 1 2 1 Swanfeh (M/53)
Reed Peaton is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Myrl Fleming have no idea what happened to Myrl Fleming – they found Myrl Fleming's ship drifting on the fringes of friendly space.
2 19 Failed to qualify for Pirate (Rogue).
2 19 Submitted to the draft.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Smuggle illegal items onto a planet.
3 23 Continued as Merchant (Merchant Marine).
3 25 Make an unexpected connection outside Myrl Fleming's normal circles. Gain a Contact.
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Continued as Merchant (Merchant Marine).
4 31 Make an unexpected connection outside Myrl Fleming's normal circles. Gain a Contact.
4 31 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 31 Continued as Merchant (Merchant Marine).
5 33 Bankrupted by a rival. Gain the other trader as a Rival.
6 33 Became a Navy (Line/Crew) with the new title Crewman.
6 34 Special assignment or duty on board ship.
6 37 Attempt at commissioned failed.
6 37 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
7 37 Continued as Navy (Line/Crew).
7 41 Vessel participates in a diplomatic mission.
7 41 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
8 41 Continued as Navy (Line/Crew).
8 45 Vessel participates in a notable military engagement.
9 45 Attempted to change assignments.
9 45 Failed to qualify for Engineer/Gunner (Navy).
9 45 Continued as Navy (Line/Crew).
9 46 Myrl Fleming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9 49 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
10 49 Aging Crisis. Owe 60,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Navy (Line/Crew).
10 50 Special assignment or duty on board ship.
10 53 Forced to muster out.
11 53 Became a Believer (Holy Warrior) with the new title Hopeful.
11 54 Myrl Fleming is sent to a new community or parish to preach The Word among the poor.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Believer (Holy Warrior).
12 61 Myrl Fleming come into conflict with a splinter group Myrl Fleming's own religion which maintains Myrl Fleming's version is the wrong one. Gain 1 Rivals.
12 61 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Voluntarily left Holy Warrior
13 61 Retired.
13 65 Spend time with an alien race. Gain a contact.
14 65 Aging Crisis. Owe 30,000 for medical bills.
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