Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Special assignment or duty on board ship. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Myrtie Brew foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Myrtie Brew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
33 |
Became a Merchant (Broker). |
5 |
36 |
Given advanced training in a specialist field |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
39 |
Gained a contact. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Myrtie Brew is sent to a new community or parish to preach The Word among the poor. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Myrtie Brew is sent to a new community or parish to preach The Word among the poor. |
10 |
53 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Myrtie Brew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |