Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Nan Henderson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Nan Henderson's Contacts or Allies betrays Nan Henderson, ending Nan Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Survived a risky adventure but gained nothing. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Scout (Explorer). |
5 |
33 |
Spend several years jumping from world to world in Nan Henderson's scout ship. |
6 |
34 |
Continued as Scout (Explorer). |
6 |
38 |
Nan Henderson's ship is damaged, and Nan Henderson have to hitch-hike Nan Henderson's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 6 Contacts. Gain 3 Enemies. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Nan Henderson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
42 |
Voluntarily left Holy Warrior |
8 |
42 |
Switched to Merchant (Free Trader). |
8 |
43 |
Nan Henderson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
43 |
Returned to Believer (Holy Warrior). |
9 |
44 |
Nan Henderson come into conflict with a splinter group Nan Henderson's own religion which maintains Nan Henderson's version is the wrong one. Gain 3 Rivals. |
10 |
44 |
Switched to Drifter (Wanderer). |
10 |
48 |
Betrayed by a friend. One of Nan Henderson's Contacts or Allies betrays Nan Henderson, ending Nan Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
50 |
A new romantic starts. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |