Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Nella Clarke don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
25 |
Gain Enemy if Nella Clarke don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Broker). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Make an unexpected connection outside Nella Clarke's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Risk Nella Clarke's fortune on a possibility lucrative deal and win. |
7 |
46 |
Promoted to Merchant (Broker) rank 4. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
49 |
Good fortune |
8 |
50 |
Promoted to Merchant (Broker) rank 5. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
54 |
Make an unexpected connection outside Nella Clarke's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Broker) rank 6. |
10 |
54 |
Continued as Merchant (Broker). |
10 |
58 |
Accused of a crime |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Prisoner (Fixer). |
11 |
59 |
Special Duty. |
11 |
62 |
Promoted to Prisoner (Fixer) rank 1. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Retired at age 62. |