Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Moved to a new world. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Dropped out of the merchant academy. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Norah Rhodes's scout ship is one of the first on the scene to rescue the survivors of a disaster but Norah Rhodes fail to help. Gain an Enemy. |
4 |
34 |
Psychologically damaged by Norah Rhodes's time in the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Norah Rhodes discover a world, item or information of worth to the Imperium. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Gained a contact. |
6 |
42 |
Promoted to Scout (Courier) rank 2. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
Spend several years jumping from world to world in Norah Rhodes's scout ship. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Risk Norah Rhodes's fortune on a possibility lucrative deal and win. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Make an unexpected connection outside Norah Rhodes's normal circles. Gain a Contact. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Drifter (Barbarian). |
10 |
57 |
Find valuable salvage. |
10 |
58 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Drifter (Barbarian). |
11 |
60 |
Suffer from a life-threatening illness. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired. |
12 |
62 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |