Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Refuse to abuse Oghzkurrgh Tsoevorrg's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Oghzkurrgh Tsoevorrg foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Refuse to abuse Oghzkurrgh Tsoevorrg's position for profit. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Oghzkurrgh Tsoevorrg is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Vessel participates in a notable military engagement. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Agent (Corporate Agent). |
7 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
49 |
Oghzkurrgh Tsoevorrg accepted an offer of inducements to betray Oghzkurrgh Tsoevorrg's faith. Gain 400,000 in cash. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
58 |
Oghzkurrgh Tsoevorrg run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
58 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
59 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired. |
12 |
62 |
Good fortune. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |