Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Severely injured. Owe 10,000 for medical bills. |
2 |
21 |
Became a Scholar (Physician). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Promoted to Scholar (Physician) rank 1. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scholar (Scientist) with previous rank. |
3 |
28 |
Patsy Carson's work is sabotaged by unknown parties. Patsy Carson may salvage what Patsy Carson can and give up. |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Patsy Carson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Patsy Carson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
34 |
Became a Scout (Explorer). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Courier (Scout). |
7 |
38 |
Continued as Scout (Explorer). |
7 |
42 |
Patsy Carson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
43 |
Attacked by enemies that Patsy Carson easily defeat. |
8 |
43 |
Gain Enemy if Patsy Carson don't already have one. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
49 |
Attacked by enemies that Patsy Carson easily defeat. |
9 |
49 |
Gain Enemy if Patsy Carson don't already have one. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
57 |
Attacked by enemies that Patsy Carson easily defeat. |
11 |
57 |
Gain Enemy if Patsy Carson don't already have one. |
11 |
58 |
Promoted to Drifter (Wanderer) rank 3. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
59 |
Patsy Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired. |
13 |
60 |
Accused of a crime. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |