Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Ray Lamb do not know what happened to Ray Lamb. There is a gap in Ray Lamb's memory. |
2 |
19 |
Failed to qualify for Thief (Rogue). |
2 |
19 |
Continued as Drifter (Wanderer). |
2 |
23 |
Amnesia. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Encounter a Psionic institute. |
3 |
24 |
Tested for psionic powers |
4 |
27 |
Became a Psion (Adept). |
4 |
28 |
Use powers for personal gain. |
4 |
31 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
31 |
Voluntarily left Adept |
5 |
31 |
Became a Scout (Explorer). |
5 |
34 |
When dealing with an alien race, Ray Lamb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
36 |
Spend several years jumping from world to world in Ray Lamb's scout ship. |
6 |
39 |
Promoted to Scout (Explorer) rank 2. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
40 |
Ray Lamb survey an alien world. |
7 |
43 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
45 |
Spend several years jumping from world to world in Ray Lamb's scout ship. |
8 |
47 |
Promoted to Scout (Explorer) rank 4. |
9 |
47 |
Continued as Scout (Explorer). |
9 |
50 |
Perform an exemplary service for the scouts. |
9 |
51 |
Promoted to Scout (Explorer) rank 5. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Scout (Explorer). |
10 |
53 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired. |
11 |
55 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |