Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Widely recognized. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Continued as Drifter (Barbarian). |
3 |
32 |
Encounter a Psionic institute. |
3 |
32 |
Tested for psionic powers |
4 |
32 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
35 |
Gain a mentor. |
4 |
36 |
Promoted to Psion (Psi-Warrrior) rank 1. |
5 |
36 |
Continued as Psion (Psi-Warrrior). |
5 |
37 |
Gain a contact outside of normal circles. |
6 |
40 |
Voluntarily left Psi-Warrrior |
6 |
40 |
Failed to qualify for Free Trader (Merchant). |
6 |
40 |
Returned to Drifter (Barbarian). |
6 |
44 |
Gained a contact. |
6 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
44 |
Continued as Drifter (Barbarian). |
7 |
45 |
Find valuable salvage. |
7 |
48 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
48 |
Continued as Drifter (Barbarian). |
8 |
51 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
51 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
51 |
Continued as Drifter (Barbarian). |
9 |
55 |
Retha Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
55 |
Became a Scout (Explorer). |
10 |
58 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
58 |
Returned to Drifter (Barbarian). |
11 |
60 |
Find valuable salvage. |
11 |
62 |
Promoted to Drifter (Barbarian) rank 3. |