Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A good deal ensures Rilla Richey is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
A sudden war destroys Rilla Richey's trade routes and contacts, forcing Rilla Richey to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Became a Agent (Intelligence). |
5 |
36 |
Established a network of contacts. Gain 3 contacts. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Became a Scholar (Physician). |
7 |
43 |
Refused to perform research that goes against Rilla Richey's conscience. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
50 |
Advanced training in a specialist field. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Scout (Surveyor). |
9 |
52 |
When dealing with an alien race, Rilla Richey have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
58 |
Rilla Richey spend a great deal of time on the fringes of Charted Space. |
10 |
58 |
Rilla Richey's ship is damaged, and Rilla Richey have to hitch-hike Rilla Richey's way back across the stars to the nearest scout base. |
10 |
58 |
Gain 3 Contacts. Gain 2 Enemies. |
11 |
58 |
Continued as Scout (Surveyor). |
11 |
60 |
Rilla Richey spend a great deal of time on the fringes of Charted Space. |
11 |
60 |
Rilla Richey's ship is damaged, and Rilla Richey have to hitch-hike Rilla Richey's way back across the stars to the nearest scout base. |
11 |
60 |
Gain 2 Contacts. Gain 2 Enemies. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired at age 62. |