Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Sarah Oliver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
27 |
Made lifelong friends. Gain 1 Allies. |
3 |
30 |
Graduated. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
33 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Became a Rogue (Thief). |
5 |
36 |
Involved in a gambling ring. |
5 |
37 |
Promoted to Rogue (Thief) rank 1. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
38 |
Involved in a feud with a rival criminal organization. |
7 |
41 |
Continued as Rogue (Thief). |
7 |
43 |
A crime lord considers Sarah Oliver his protégé. |
7 |
45 |
Promoted to Rogue (Thief) rank 2. |
8 |
45 |
Continued as Rogue (Thief). |
8 |
47 |
Arrested and charged. |
8 |
47 |
Failed to defend self. Gain an Enemy and go to prison. |
9 |
49 |
Became a Prisoner (Fixer). |
9 |
50 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Switched to Prisoner (Thug) with previous rank. |
10 |
56 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
57 |
Returned to Prisoner (Fixer). |
11 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Prisoner (Fixer). |
12 |
64 |
Saved a guard or prison officer. Gain an Ally. |
12 |
65 |
Promoted to Prisoner (Fixer) rank 1. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |