Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes wrong; Sidney Gordon and several others are captured and mistreated by the enemy. Gain Sidney Gordon's jailer as an Enemy. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Sidney Gordon's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Sidney Gordon's Contacts or Allies betrays Sidney Gordon, ending Sidney Gordon's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
34 |
Find valuable salvage. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
39 |
Sidney Gordon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Switched to Merchant (Free Trader). |
8 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
45 |
Embroiled in legal trouble. |
9 |
47 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
47 |
Continued as Merchant (Free Trader). |
10 |
49 |
Smuggle illegal items onto a planet. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Merchant (Free Trader). |
11 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
55 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Continued as Merchant (Free Trader). |
12 |
56 |
A sudden war destroys Sidney Gordon's trade routes and contacts, forcing Sidney Gordon to flee that region of space. |
12 |
56 |
Gain rebels as Enemy |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
Sidney Gordon is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
Continued as Believer (Missionary/Humanitarian). |
14 |
61 |
Sidney Gordon is chosen to represent Sidney Gordon's faith in a vid show or other highly public forum. |
14 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |