Retired Sublieutenant Terri Moody  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 65 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 9 (1)111A89
Negative, Hopeful
 
Skills
Admin 1
Advocate 0
Astrogation 0
Broker 3
Carouse 1
Deception 1
Electronics (Comms) 1
Engineer (J-drive) 1
Flyer (Rotor) 1
Gun Combat (Slug) 1
Leadership 2
Mechanic 0
Melee (Blade) 1
Persuade 0
Pilot 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Scout Courier 01
Navy Line/Crew Sublieutenant2 / 02
Merchant Broker Experienced Broker33
Drifter Scavenger 04
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Tressa Day Enemy 0 3 1 3 Tezcat (F/27)
Madelyn Eade Ally 2 0 1 1 Tapazmal (F/37)
Aline Donaldson Enemy 0 2 0 0 Tezcat (F/63)
Judge Hays Ally 3 0 0 4 Tezcat (M/18)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Terri Moody have no idea what happened to Terri Moody – they found Terri Moody's ship drifting on the fringes of friendly space.
2 22 Failed to qualify for Partisan (Shaper Priest).
2 22 Submitted to the draft.
2 22 Switched to Scout (Courier) with previous rank.
2 26 Terri Moody spend a great deal of time on the fringes of Charted Space.
2 26 Terri Moody have no idea what happened to Terri Moody – they found Terri Moody's ship drifting on the fringes of friendly space.
3 26 Voluntarily left Courier
3 26 Became a Navy (Line/Crew) with the new title Crewman.
3 29 Terri Moody foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Commissioned in Navy (Line/Crew) with the new title Ensign.
3 30 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
4 30 Continued as Navy (Line/Crew).
4 34 Abuse Terri Moody's position for profit.
5 34 Voluntarily left Line/Crew
5 34 Entered Merchant Academy with the Business curriculum.
5 37 Become leader in social movement.
5 37 Gain an Ally and an Enemy.
5 38 Graduated.
6 38 Became a Merchant (Broker).
6 38 Promoted to Merchant (Broker) rank 1.
6 40 Severely injured. Fully recovered.
7 40 Failed to qualify for Performer (Entertainer).
7 40 Became a Drifter (Scavenger).
7 44 Terri Moody run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 44 Failed to qualify for Free Trader (Merchant).
8 44 Continued as Drifter (Scavenger).
8 48 Moved to a new world.
9 48 Continued as Drifter (Scavenger).
9 51 Attacked by enemies and injured.
9 51 Injured. Fully recovered. Owe 2,500 for medical bills.
9 51 Gain Enemy if Terri Moody don't already have one.
10 52 Continued as Drifter (Scavenger).
10 54 Suffer from a life-threatening illness.
11 54 Returned to Merchant (Broker).
11 58 Befriend a useful ally in one sphere. Gain an Ally.
11 58 Promoted to Merchant (Broker) rank 2.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Merchant (Broker).
12 62 Risk Terri Moody's fortune on a possibility lucrative deal and win.
12 62 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
13 62 Aging Crisis. Owe 50,000 for medical bills.
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