Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Tina Watkins's work ends up coming home with Tina Watkins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Tina Watkins Tina Watkins's job. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Contact with Government. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Tina Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Performer (Entertainer). |
5 |
28 |
Switched to Drifter (Scavenger). |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
34 |
Attacked by enemies and injured. |
6 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Gain Enemy if Tina Watkins don't already have one. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
37 |
Find valuable salvage. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Tina Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Switched to Citizen (Worker). |
9 |
46 |
Moved to a new world. |
9 |
48 |
Promoted to Citizen (Worker) rank 1. |
10 |
48 |
Voluntarily left Worker |
10 |
48 |
Switched to Drifter (Wanderer). |
10 |
51 |
Tina Watkins do not know what happened to Tina Watkins. There is a gap in Tina Watkins's memory. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |