Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Tina Winn's ship is damaged, and Tina Winn have to hitch-hike Tina Winn's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 3 Contacts. Gain 2 Enemies. |
2 |
21 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Failed to qualify for Artist (Entertainer). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Tina Winn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Rogue (Thief). |
4 |
32 |
Moved to a new world. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
35 |
Betrayed by a friend. One of Tina Winn's Contacts or Allies betrays Tina Winn, ending Tina Winn's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
37 |
Tina Winn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Tina Winn is caught in the periphery of a scandal. |
7 |
41 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
43 |
Tina Winn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
43 |
Switched to Drifter (Wanderer). |
9 |
44 |
Tina Winn do not know what happened to Tina Winn. There is a gap in Tina Winn's memory. |
10 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Tina Winn secretly provide religious rites for a dying leader or noble, although they do not share Tina Winn's faith. Gain an Ally in the family and a Rival who disagrees with Tina Winn's choice. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
49 |
Tina Winn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
49 |
Retired. |
12 |
50 |
Good fortune. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
Birth or Death involving a family member or close friend. |
14 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |