Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Assigned to an urbanised planet torn by war. |
3 |
25 |
Continued as Army (Infantry). |
3 |
27 |
Assigned to a planet with a hostile or wild environment. |
4 |
29 |
Continued as Army (Infantry). |
4 |
32 |
Given a special assignment or duty in Verdie Sutton's unit. |
4 |
33 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
33 |
Continued as Army (Infantry). |
5 |
37 |
Unit is slaughtered in a disastrous battle, for which Verdie Sutton blame Verdie Sutton's commander. Gain commander as Enemy. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
40 |
Verdie Sutton befriend a superior in the corporation or the colony. |
6 |
41 |
Promoted to Citizen (Colonist) rank 1. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
45 |
Verdie Sutton's business expands, Verdie Sutton's corporation grows, or the colony thrives. |
7 |
45 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
45 |
Voluntarily left Colonist |
8 |
45 |
Failed to qualify for Broker (Merchant). |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
A good deal ensures Verdie Sutton is living the high life for a few years. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Verdie Sutton's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
57 |
Victim of a crime. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |