Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Good fortune |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Vernie Cox do not know what happened to Vernie Cox. There is a gap in Vernie Cox's memory. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
28 |
Assigned to the security staff of a space station. |
3 |
30 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
3 |
30 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
32 |
On the front lines of a planetary assault and occupation. |
4 |
34 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
35 |
A mission goes wrong; Vernie Cox and several others are captured and mistreated by the enemy. Gain Vernie Cox's jailer as an Enemy. |
6 |
35 |
Failed to qualify for Corporate Agent (Agent). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
40 |
time as a ruler or playboy gives Vernie Cox a wide range of experiences. |
7 |
40 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Switched to Noble (Dilettante) with previous rank. |
8 |
43 |
time as a ruler or playboy gives Vernie Cox a wide range of experiences. |
9 |
44 |
Continued as Noble (Dilettante). |
9 |
47 |
Inherit a gift from a rich relative. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Noble (Dilettante). |
10 |
50 |
Refused a challenge to a duel for Vernie Cox's honour and standing. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Continued as Noble (Dilettante). |
11 |
54 |
Become deeply involved in politics on Vernie Cox's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Voluntarily left Dilettante |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
58 |
Vernie Cox secretly provide religious rites for a dying leader or noble, although they do not share Vernie Cox's faith. Gain an Ally in the family and a Rival who disagrees with Vernie Cox's choice. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
64 |
Vernie Cox is sent to a new community or parish to preach The Word among the poor. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |