Retired Experienced Broker Vernie Dixon  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 65 F 1 (-2) 7 (0) 4 (-1) 9 (1) 5 (-1) 5 (-1)174955
Clubfoot, Bewitching
 
Skills
Admin 1
Animals 0
Art (Presentation) 0
Athletics 0
Broker 3
Electronics 0
Gambler 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Leadership 0
Mechanic 0
Pilot (Small Craft) 1
Science (Robotic Sciences/Robotics) 1
Stealth 1
Steward 0
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Citizen Corporate 01
Drifter Barbarian 12
Merchant Broker Experienced Broker47
Drifter Scavenger 02
 
Name Type Affinity Enmity Power Influence Species
Antonia Hanrahan Enemy 0 1 0 6 Sylean (F/16)
Christena Day Contact 6 1 4 1 Sylean (F/16)
reconciliation.
Smith Tabiner Contact 2 2 1 0 Azhanti (M/42)
Smith Tabiner is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Vernie Dixon is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Vernie Dixon as an Enemy.
2 20 Became a Citizen (Corporate).
2 24 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3 24 Failed to qualify for Flight (Navy).
3 24 Became a Drifter (Barbarian).
3 28 Amnesia.
3 28 Promoted to Drifter (Barbarian) rank 1.
4 28 Continued as Drifter (Barbarian).
4 29 Lost eye or limb. Owe 2,500 for medical bills.
5 29 Became a Merchant (Broker).
5 30 Embroiled in legal trouble.
5 33 Promoted to Merchant (Broker) rank 1.
6 33 Continued as Merchant (Broker).
6 34 Risk Vernie Dixon's fortune on a possibility lucrative deal and win.
6 37 Promoted to Merchant (Broker) rank 2.
7 37 Continued as Merchant (Broker).
7 40 Vernie Dixon's business or ship thrives.
7 41 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
8 41 Continued as Merchant (Broker).
8 43 Make an unexpected connection outside Vernie Dixon's normal circles. Gain a Contact.
9 45 Continued as Merchant (Broker).
9 46 Make an unexpected connection outside Vernie Dixon's normal circles. Gain a Contact.
9 49 Forced to muster out.
10 49 Failed to qualify for Thief (Rogue).
10 49 Switched to Drifter (Scavenger).
10 52 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 52 Failed to qualify for Broker (Merchant).
11 52 Continued as Drifter (Scavenger).
11 56 Betrayed by a friend. One of Vernie Dixon's Contacts or Allies betrays Vernie Dixon, ending Vernie Dixon's career. That Contact or Ally becomes a Rival or Enemy.
12 56 Returned to Merchant (Broker).
12 59 A good deal ensures Vernie Dixon is living the high life for a few years.
12 60 Promoted to Merchant (Broker) rank 4.
13 60 Continued as Merchant (Broker).
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Retired at age 64.
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