Wilhelmina Turner  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 65 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 6 (0)111586
Eminent, Outraged, Flagging
 
Skills
Athletics (Strength) 1
Carouse 0
Diplomat 0
Drive (Mole) 1
Electronics (Computers) 1
Explosives 1
Gun Combat 0
Investigate 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Medic 0
Science (Space Sciences/Astronomy) 1
Science (Robotic Sciences/Cybernetics) 1
Seafarer 0
Stealth 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 23
Drifter Wanderer 01
Drifter Barbarian 13
Scout Courier 03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
William Legge Rival 1 2 1 0 Darmine (F/41)
William Legge is particularly unusual, such as an artificial intelligence or very alien being.
Joshua Holt Enemy 0 3 5 0 Tezcat (M/73)
Maureen Wigram Enemy 0 4 4 0 Darmine (F/33)
Freeda Cain Contact 2 1 0 1 Tezcat (F/68)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 Gained a contact.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Continued as Scholar (Field Researcher).
2 24 Refuse to join a cheat in some fashion.
2 26 Promoted to Scholar (Field Researcher) rank 2.
3 26 Continued as Scholar (Field Researcher).
3 29 A disaster leaves several injured, and others blame Wilhelmina Turner, forcing Wilhelmina Turner to leave Wilhelmina Turner's career. Gain a Rival.
3 29 Scarred. Fully recovered. Owe 2,500 for medical bills.
4 29 Failed to qualify for Ground Assault (Marine).
4 29 Became a Drifter (Wanderer).
4 33 Lightly injured, no permanent damage. Fully recovered.
5 33 Failed to qualify for Merchant Marine (Merchant).
5 33 Switched to Drifter (Barbarian).
5 34 Find Ancient Technology.
6 37 Continued as Drifter (Barbarian).
6 41 Promoted to Drifter (Barbarian) rank 1.
7 41 Continued as Drifter (Barbarian).
7 45 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 45 Became a Scout (Courier).
8 49 Wilhelmina Turner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilhelmina Turner fail to help. Gain an Enemy.
8 49 Severely injured. Owe 10,000 for medical bills.
9 49 Continued as Scout (Courier).
9 53 Wilhelmina Turner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilhelmina Turner fail to help. Gain an Enemy.
9 53 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 53 Aging Crisis. Owe 60,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Scout (Courier).
10 55 Psychologically damaged by Wilhelmina Turner's time in the scouts.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired.
11 56 Moved to a new world.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 61 Gained a contact.
13 63 Aging Crisis. Owe 40,000 for medical bills.
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