Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Aanma Iarkukii retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
Aanma Iarkukii refuse to secretly provide religious rites for a dying leader or noble, because they do not share Aanma Iarkukii's faith. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
A notable academic consults with Aanma Iarkukii about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
Aanma Iarkukii secretly provide religious rites for a dying leader or noble, although they do not share Aanma Iarkukii's faith. Gain an Ally in the family and a Rival who disagrees with Aanma Iarkukii's choice. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Aanma Iarkukii's work ends up coming home with Aanma Iarkukii, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Make an unexpected connection outside Aanma Iarkukii's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A good deal ensures Aanma Iarkukii is living the high life for a few years. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A good deal ensures Aanma Iarkukii is living the high life for a few years. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Aanma Iarkukii's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
Severely injured. Owe 10,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |