Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Fled from the draft. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Ada Gleeson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Became a Entertainer (Journalist). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Ada Gleeson far from home. |
5 |
31 |
Became a Rogue (Thief). |
5 |
34 |
Ada Gleeson commit a legendary crime. |
5 |
35 |
Promoted to Rogue (Thief) rank 1. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
37 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Pirate (Rogue). |
7 |
39 |
Continued as Rogue (Thief). |
7 |
43 |
Arrested |
8 |
43 |
Became a Prisoner (Fixer). |
8 |
47 |
Defeated a prison gang. Gain an Enemy. |
9 |
47 |
Continued as Prisoner (Fixer). |
9 |
50 |
Defeated a prison gang. Gain an Enemy. |
10 |
51 |
Continued as Prisoner (Fixer). |
10 |
54 |
Severely injured. Owe 20,000 for medical bills. |
11 |
55 |
Switched to Prisoner (Thug) with previous rank. |
11 |
57 |
Good Behaviour. |
11 |
59 |
Promoted to Prisoner (Thug) rank 1. |
11 |
59 |
Paroled from prison. |
12 |
59 |
Became a Citizen (Worker). |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired at age 63. |