Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Make a breakthrough in Albertha Russell's field. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
A rival researcher blackens Albertha Russell's name or steals Albertha Russell's research. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Physician) with previous rank. |
3 |
29 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Make a breakthrough in Albertha Russell's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
Caught cheating in some fashion, advancing Albertha Russell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
36 |
Albertha Russell's work is sabotaged by unknown parties. Albertha Russell start again from scratch. |
5 |
36 |
Gain an Enemy |
5 |
38 |
Promoted to Scholar (Physician) rank 3. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Assigned to work on a secret project for a patron or organisation. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
46 |
Refuse to join a cheat in some fashion. |
7 |
46 |
Promoted to Scholar (Physician) rank 4. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
47 |
A disaster or war strikes. |
8 |
47 |
Severely injured. |
8 |
47 |
The planetary government interferes with Albertha Russell's research for political or religious reasons. Albertha Russell continue working secretely. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
53 |
Entangled in a bureaucratic or legal morass that distracts Albertha Russell from Albertha Russell's work. |
9 |
54 |
Promoted to Scholar (Physician) rank 5. |
10 |
54 |
Voluntarily left Physician |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
56 |
Make an unexpected connection outside Albertha Russell's normal circles. Gain a Contact. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Albertha Russell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
62 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |